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i_play_slowly 17 ( +1 | -1 )
Curious strategy Could someone please offer a rationale for the following principle?
"Don't pin the opponent's King's Knight to the Queen before the opponent has castled."
Grateful to all who reply,
ccmcacollister 153 ( +1 | -1 )
okay Suppose WT plays Bg5 doing that. If BL then plays h6, and g5 prn, then he incurrs little consequence for doing it, if he is not o-o there yet. (Indeed if WT is o-o and BL is not or is o-o-o, then WT may have actually helped to initiate a pawn storm vs his own K-side by playing Bg5 early.) Whereas if BL IS o-o there then he has weakened his Kings field if he plays h6 aor g5. AND created targets there.
More consequential.
Granted it's a generality and there are other ways of breaking or neutralizing a pin.
And there are cases where it is fine to make such a pin without ...o-o , EG French Defense it can be made so as to get Be7 by BL so that WT e5 push can be made to trade-off the dark Bishops ... of which BL had the slightly better of the two. Just one example.
I agree with you tho, i_play_slowly , that it is valuable to question the axioms of play. After knowing axioms, then Discovering the Exceptions to those axioms that others play by, is part of what elevates a player to mastery imo. (I mentioned sometime back 2 reasons for decisive games. A-execution and B-extra knowlege).
[BTW , In relation to the topic of weakening pawn moves... There is another generality that says Do Not move Pawns on the side where you are under attack. Once you do so, you have created a weakness that Can be exploited if you assume indefinate material and time resources to the opponent.
So the strategic justifications for doing so would be (a) to slow opp's attack there (if yours is raging at some other area:) or (b) to seal the pawn structure there. Otherwise such things can (and should) come to haunt you. ]

i_play_slowly 1 ( +1 | -1 )
Clearly explained Thanks!